Skip to main content

The story behind nvk.tools

nvk.tools is a suite of Reaper tools for creating, editing, varying, rendering, and delivering game audio. They are designed to work together and use the same conventions throughout.

Created by sound designer and audio director Nick von Kaenel.

A Reaper session using nvk_CREATE and nvk_VARIATIONS to build layered game audio assets
nvk_CREATE and nvk_VARIATIONS working inside Reaper

Designed as one system.

Each tool handles a different part of production. Together, they cover the process from finding source material to delivering finished assets.

Find and build

nvk_SEARCHnvk_CREATE

Search tools and media, layer sounds, and add new material to a project without leaving Reaper.

Edit and deliver

nvk_LOOPMAKER 2nvk_WORKFLOW 2

Cut seamless loops, edit related assets together, keep subprojects synced, and render finished files with fewer manual steps.

Why these tools exist.

These tools began as scripts made to solve repetitive problems that came up during game audio work. What started as a personal toolkit became a free community project, then nvk.tools as more people asked for new features and ongoing support.

The goal is still simple: spend less time on setup and repetitive tasks, and more time making and delivering sound.

“nvk.tools scripts are the cornerstone of my sound design workflow and have saved me countless hours since I started using them.”

Paul StoughtonSenior Sound Designer at Sweet Justice
Founder of Penguin Grenade

Learn what the tools can do.

Watch walkthroughs and demos covering the tools, their features, and how they are used in Reaper.